Please browse our selection of Ghost Hunting Events below. Coronavirus Update Currently we are keeping a close watch on the Covid virus and the advice given from the health authorities. We will of course contact you personally once we have looked at the best course of action regarding each scheduled event, naturally the safety of our guests and team is paramount to us. Should any event have to be postponed, a future date of choice will be offered, or if preferred a credit of any monies that you have paid will be added back to your booking account, which can then be used against any available, future ghost hunt of your choice via our website.
Click here for more information. Providing the number one source for everything ghost hunt related and offering the finest in ghost hunting nights. Professional, well organised and structured overnight ghost hunts hosted by friendly and informative hosts who will guide you through a unique and ghostly experience of the supernatural.
If you like the feeling of being scared and delving into the unknown, along with the novel idea of spending a night inside a real haunted property, whilst searching for some ghostly paranormal activity, then look no further, take part in unsurpassed overnight ghost hunting events for all to remember. From creepy Asylums to foreboding Castles, as you enter our haunted venues for the night will you see a ghostly spectre, hear scary footsteps and eerie discarnate voices within the darkness or experience terrifying poltergeist activity?
Join us for scary and ghostly experiences of fear and excitement for all, the perfect alternative to a usual night out, as so many of our guests that return time after time can vouch for. Big thank you to Dave and Danny, this was my first ghost hunt and I really enjoyed the evening. The second half in groups was the highlight of the evening with activity felt through the voices and the Ouija board, two ladies were very in touch with Emily.
Will definitely look for another event. It was very professional and we got lots of activity with the Ouija board, sounds and cold spots. It was our first time to go on one of these events and it definitely won't be our last, thank you so much for making it a fantastic experience for us both.
Secrets (Rush of Blood)
I would like thank all the team at Dusk Till Dawn for one of the best nights at Margam Castle, activity from beginning to end.
Thank you to everyone it was great to be back again in one of my favourite locations we had very interesting activity at times. Especially in the chapel area. Hope to be on another event soon. The Dusk Till Dawn Team always go above and beyond. Loved the vigil with all the equipment, can't wait to see if we got anything on our EVP. Thanks for another great night guys, especially Anne she always keeps us entertained and a brilliant ghost hunter, St Johns was a great location, you were all awesome.
Jess, Nathan and Tom could not have been better hosts, always around to answer any questions we had thanks again, thanks again for a fantastic haunted weekend. I had the pleasure of joining your team for an investigation of Nottingham Galleries of Justice. Having taken part in many such events before and with many different companies, I was so impressed by how organised the night was and how well the event was run by your company, so much better than any other investigations I have attended. A big thank you for an excellent night at the Four Crosses Lots of activity and a real eye opener!
Was with you guys at Newsham Park Asylum what a night, you were a great team. The activity with the Ouija board was mind blowing! Thank you to all of the team. Hi just attended the ghost hunt at Ashwell Prison Very good evening and enjoyed it very much, the whole evening was very professionally run - Neil. Was fantastic, the table tipping was awesome and I still cannot get over how it just stopped and started when we asked it to, as it was tipping and then just stopped about 12 inches from the floor!!!!!
Loved the pendulums too they were great! A really well organised event and dare I say it as I spent most of the night with my heart in my mouth but I'd love to join you for another one!!!Ghost Town takes place on Blackwood Mountainmost noticeably in the mines.
Spiders are a prominent theme in this level along with their green venom, counting as enemies and the main boss. The fire tower makes an appearance. There is now a giant broken doll head on the ground, and parts of the carnival are on fire. Dan T. Hill in the original game. Wasn't that an explosive turn of events You've rid us of that psychopath but it seems we've merely hopped out of the frying pan and into the fire.
We've shaken the hornet's nest, my friend Better high tail it out of here! The level begins outside on Blackwood Mountain, in the vicinity of a giant spider climbing on a fire tower. The spider jumps in front of the player upon pass of the tower, and the player has to shoot through enemy zombies.
The cart eventually reaches the fire tower, where a display of enemies are brutally killed by the giant spider. The path splits with the left path entering a cave blocked by explosive barrels. Inside the cave are several streams of dripping spider venom which require dodging, many giant spider egg nests, and many enemies wrapped in thick web on the ground and hanging. Proceeding out of the shed, the paths split.
The right path has a mine cart and a few collectibles.
The paths converge in time to more hanging cobwebbed men and two meat grinders. The player reaches the final boss area, where they have to shoot the giant spider, while shooting venom goo and smaller spiders as well. A minecart on the left passes at times carrying weapons that can be obtained.First up is Matt and Emily on the cliff edge, surrounded by spooky elk. Right off the bat, how you decide to handle the elk is a Butterfly Effect choice.
When you make it through the herd, you will take control of Emily. Lead the way to the radio tower. Upon arrival, a motion sensor light will activate. After the light triggers on, look near the picnic table to your left. You will see Guidance Totem 6. Check the totem out and then climb to the top of the radio tower.
Matt will follow. Lift the latch to enter the tower and begin to look around. Immediately to the left is a locker. From the locker, head outside and flip on the power. The switch is to the left of the door. There is an important, yet missable, Butterfly Effect decision on the other side of the tower. Walk around the tower to find a flare gun hidden in a case. Grab the gun and make your choice. Note depending on you affection level with Emily if Matt gets the gun he can later use it to defend himself if the Wendigo grabs him.
This is of course if you choose to save Emily. This will also result in Emily have more affection for Matt for trying to save her. If Emily keeps the Flare Gun she can use it to defend herself and prevent the Wendigo from biting her. Before using the radio, power on the printer! Use the radio and try to communicate with the park ranger. It seems that the authorities cannot make it up the mountain until the storm passes. When is that expected? Dawn dun dun dunnnnnn. Someone clearly is not a fan of Matt and Emily using the radio and cuts the support wires.
The radio tower falls down into the mines, but both Matt and Emily survive. Emily is hanging by the tips of her fingers. How should Matt proceed? After the consequences with Matt and Emily play out, the game will switch over to Chris and Ashley while they search for Sam in the lodge.
Please consider turning it on! Remember Me. AU where the gang are all roommates and are trying to live together as civilized people. No deaths, no wendigos, the twins are still alive and Blackwood never happened. Have fun reading this because I had fun writing it!
ДЛЯ ПОДТВЕРЖДЕНИЯ, ЧТО ВЫ СТАРШЕ 18-ТИ, ПОЖАЛУЙСТА, АВТОРИЗИРУЙТЕСЬ ЧЕРЕЗ ВК
Josh develops an online, long distance relationship with someone who's across the country. After his parents prove to not be accepting of his sexuality, he decides that he's not giving up on this relationship. And that he'll do anything to keep it alive. Thank you very much. What was, what is, and what has yet to come. Six teen girls, who know more about our world than they'd ever be given credit for.
Drabbles, head cannons, and character studies for the girls who represent the best and worst of the human spirit. Non linear. Non cannon sometimes. What the gang didn't know is their night is about to get much much Worse for them and Beth.
The gang also about to learn more about Beth then what they already know. The answer hit her like a bolt of lightning and a semi-smile crossed her tanned features. Hannah looked at the lodge lights one last time, banishing all thoughts of her worried friends within, and veered off the path and into the trees to her left.
At one point, not far into the woods, she thought she heard someone call her name. What if Hannah never died last year at the cabin And instead, her sister and best friend did? Well, you know what they say about the Butterfly Effect Change one thing and Boom!
Everyone's dead. Or are they? What would have happened if Beth wasn't the one to chase after Hannah, but Sam? What would have happened it Beth went back a year later on the request of her brother? What would happen if Beth was trapped with a bunch of people she hated fighting for her life?I am really excited to be talking to you today about The Dark Pictures Anthology — a series of stand-alone, cinematic branching horror games.
The first in the series is called Man of Medan and is launching in Each game in the series will feature a brand new story, setting, and characters. The Anthology format gives us the opportunity to tap into a variety of horror sub-genres. The story of Man of Medan starts off on a dive boat in the South Pacific.
As the day unfolds, and a storm rolls in, they find themselves trapped on board a ghost ship. Subjected to unimaginable stress and terror, they must try to find a way to escape the ship and its sinister history. Man of Medan, like all the games in the Dark Pictures Anthology, is hugely replayable. In fact there is more branching in Man of Medan than any of our previous games. There are multiple endings and multiple scenarios based on the decisions you make in the game.
Be careful though as all the playable characters can live, and any and all of them can die, depending on the choices you make. Through the protaganists eyes you will uncover the secrets of the mystery surrounding the ill-fated boat.
Figuring this out can save their lives — but whether or not they all escape is up to you. When will we know about the size of the anthology?
How long are each story compared to Until Dawn? Really looking fwrd to this is this another PlayStation exclusive like Until Dawn was or is it multiplatform this time. I enjoyed UD a lot despite its cliched cast I understand you have to market for masses and not only hardcore horror fans who are sick of the cabin in the woods trope. I have a question, though. How is it with length? Should we expect a Telltale-like anthology of hour long episodes or full length games like Until Dawn?
It was a real let down, especially following on from the excellent Until Dawn and Rush of Blood. Looks great but the gameplay is kind of bad. They should add a coaster mode that just lets you watch. Personally I really liked it. For me it really hit the spot as a PSVR launch title. Loved this devs Until Dawn. Hope not! Man want to play this! Tyvm 4 any replies. I do not want a true horror experience to be ruined by censorship. Until Dawn 1 feautured jumpscares, brutal deaths, gore, this is why it was so beloved by the fans of the horror gerne.
All rights reserved. More info. For more info or to change settings, click here. Log in to comment Log in. Posted 21 August Survive a ghost ship in the first installment, Man of Medan, launching next year.Supermassive Games, the British developer behind the stellar Until Dawn, have announced a new series of standalone horror games under the umbrella title of The Dark Pictures Anthology. The first in the series got a trailer and is titled Man of Medan. Hugely excited to announce TheDarkPictures Anthology — a series of intense, standalone cinematic horror games.
The game exudes the same atmospheric chill as Until Dawn did, and looks just as visually impressive. You play as a group of friends who return to a cabin in the woods one year after a friend vanished in that same area, slowly unravelling the sinister mystery surrounding her disappearance. The trailer shows a group of friends on a diving trip in search of some treasure.
Brilliant idea. A little research suggests the game will focus on the Ourang Medan: a ghost ship that apparently became shipwrecked after its entire crew perished under suspicious circumstances.
Apparently when the ship was found, corpses were lying everywhere with frozen faces, gaping mouths and piercing glares, all without any signs of injury. That alone is enough to tingle spines. Until Dawn set an excellent precedent and even had an amazing feature which recorded you, using the PlayStation camera, just before scares, so that you could later watch yourself cower like a kitten.
You can read our Until Dawn review here. Game News. A series of standalone horror games led by Man of Medan. August 21st, by Rhys ap Gwyn.
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